![]() ![]() The only cards that have the 3rd mastery task set are Arrows, Mortar, Electro Spirit, Earthquake, Wizard, P.E.K.K.A., Wall Breakers, Princess, The Log, and Mega Knight. The third set of tasks consists of very complex requirements, such attacking a certain amount of times per deployment or hitting 10 enemies in a single attack. The second set of tasks consists of more complex requirements, such as destroying a certain number of troops or hitting the Crown towers a certain number of times. ![]() The first set of tasks consists of simple requirements, such as dealing a certain amount of damage, or in the case of spawner buildings, spawning a certain amount of units. Generally speaking, subsequent sets of tasks have higher or more specific completion requirements. New sets of tasks are unlocked at subsequent card levels. To unlock Card Mastery Tasks, one must first win 5 battles with the card in question and have the card at a certain level, depending on its rarity. Card Mastery is unlocked upon reaching King Level 7. Upon unlocking a card's Mastery, or completing a Mastery Task, a special badge is displayed on the player's profile, with different appearances depending on the number of Mastery Tasks that have been completed for the card. All tasks reward a certain amount of Experience. Depending on the task, players can earn duplicate Cards, Gold, and Gems. It functions similarly to the former Quests and Achievements features. Card Mastery is a feature in Clash Royale that rewards players for completing certain actions with Cards in Battle. ![]()
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